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  • The War was not over by Christmas, like some of the more optimistic Engineer Corps officers made you believe. But as the last full development year of the game draws to an end, it’s time to take a quick peek at the campaign side of the game.

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  • The Team has made a decision to push back the release date of the game to summer 2020. While the delay may come as a disappointment to future Grand Tacticians, we are doing our best to deliver good quality and balanced gameplay instead of rushing out another unfinished early access title.

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  • Today we take a look at the economy of Grand Tactician: The Civil War (1861-1865). Although there were many hints from the community to not overdo the economic part of the game we thought that this was an important factor of this war. Therefore we are currently adding all the nice features to the game, but taking care of not forcing the player to micromanage too much.

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  • The Grand Tactician is an operational level strategy game. This means the main thing the player is supposed to do, is to muster, supply and command his/her armies and fleets in order to meet the strategic goals of the nation. While we have discussed and shown in videos how commanding armies functions in battles, this time let’s take a quick look at what’s in store on the campaign side.

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  • While news have been scarce during the summer, the Grand Tactician -team has been pushing full steam ahead on multiple fronts.

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