Articles

  • Command and Control.

    In GT2, in the reworked battle layer, we’ve adjusted the command and control logic a bit to allow further tactical flexibility in the gameplay.

    Posted · Author

  • Combat Systems Pt.2.

    This is the 4th blog in our new series, which discusses developing our updated engine that will power the next title in the Grand Tactician-series.

    Posted · Author

  • Combat Systems Pt.1.

    This is the 3rd blog in our new series, which discusses developing our updated engine that will power the next title in the Grand Tactician-series.

    Posted · Author

  • New Unit System.

    This is the 2nd blog in our new series, which discusses developing our updated engine that will power the next title in the Grand Tactician-series.

    Posted · Author

  • Unlimited Battlefields.

    Reconstructing Grand Tactician battle layer, part I: battlefield generator.

    Posted · Author

  • Engineers at Work.

    What does the future hold for Grand Tactician?

    Posted · Author

  • Whiskey & Lemons

    There were many legendary generals in the American Civil War, like “Stonewall” Jackson, “Old Pete” Longstreet, “Grumble” Jones, “Bull Head” Sumner… each with their own unique stories. In the Grand Tactician DLC, it’s your story.

    Posted · Author

  • A Short Weapon Procurement Study.

    Weapon production and procurement system has seen some changes during the development of Grand Tactician, most recently in the 1.08 patch. Let’s take a quick look at how the system works now, vs. previously.

    Posted · Author

  • Machineguns and Myself.

    Even before the full release, we had a post-release road-map, describing the development steps we were committed to take to further improve the game, for free. These were ideas and concepts that were not part of the original game design, but what we nevertheless wanted to add to our game. Let’s take a look at the progress, and the next steps.

    Posted · Author

  • Economy Updates.

    With patch 1.06, Grand Tactician’s economy will see a big overhaul, not only increasing its importance, but also allowing player further control over it.

    Posted · Author