Articles

  • The Grand Tactician is an operational level strategy game. This means the main thing the player is supposed to do, is to muster, supply and command his/her armies and fleets in order to meet the strategic goals of the nation. While we have discussed and shown in videos how commanding armies functions in battles, this time let’s take a quick look at what’s in store on the campaign side.

    Posted · Author

  • While news have been scarce during the summer, the Grand Tactician -team has been pushing full steam ahead on multiple fronts.

    Posted · Author

  • One of the most important things the player will be doing, is army management: from recruiting troops to appointing commanders to lead them, and to organizing the troops into units and effective armies. Grand Tactician: The Civil War (1861-1865) also allows a number of ways for the player to customize the units he commands.

    Posted · Author

  • The beautiful maps have drawn a lot of attention from followers of the project. To-day we discuss shortly the steps that are required in creating one of these maps, from research to drawing table, all the way to the game. We also take a quick look at how the map has evolved from a concept to what it is to-day.

    Posted · Author

  • When telling the story of the American Civil War, one cannot ignore economy. From Scott’s Great Snake to King Cotton, and from making Georgia howl to burning down the Shenandoah Valley, the war saw the importance of economy as a weapon of war, and as a target. In the end, the northern armies were victorious, but not before the southern economy had collapsed, making it impossible to resist.

    Posted · Author