Articles

  • When fighting the battles in Grand Tactician: The Civil War (1861-1865), you will face an enemy ran by a multi-layer AI opponent. In to-day’s Engineer Corps logbook entry we’ll talk a bit about the AI, which you as the player can also utilize.

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  • When playing the battles in Grand Tactician: The Civil War (1861-1865), even though the game pace is not hectic, the player will not be able to follow every single corner of the action. To help, the game offers a collection of papers to inform about important development in the front, or to give an overview of the situation and status of the troops. Wasel, our paper, map and typography specialist, &c. is the man behind the historically inspired papers you will see in the game.

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  • To capture the atmosphere of a Civil War battle, sound plays a big part, from the roar of musketry and low booming of cannons in the distance, to bugle signals cutting through the noise.

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  • In Grand Tactician: The Civil War (1861-1865) battles can take multiple days. When the sun goes down and the fighting ceases, both sides will continue furiously to prepare for the coming day.

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  • Following the announcement of our first title, The American Civil War (1861-1865), there has been quite many questions being thrown around and discussed on different sites and channels. Here are the first answers to these questions by the Engineer Corps Staff.

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