Campaign Video Shown for the First Time.
From Texas to Maine, Minnesota to Florida.
18th FEBRUARY 2020.
The work on the game's campaign layer has been ongoing for over a year now, and now the readers of Grand Herald have a special opportunity to take a quick peek at the campaign game-play. See how armies, navy squadrons and officer corps are managed, and armies moved in the epic map of the United States.
Look no further than:
First Look at Campaign Game-Play.
Final Leg of Forced Development March Underway.
Grand Tactician available in Summer 2020.
9th NOVEMBER 2019.
The campaign has been long and hard, and once again it's time to go to the winter quarters - but for the last time. While the game has been in development since late 2016, the end of the march is near and Grand Tactician: The Civil War (1861-1865) will be released in summer of 2020!
Readers may wishlist the game, visiting Grand Tactician's Steam Page.
The Civil War Brought to Life.
Grand Tactician Video Production Underway.
28th SEPTEMBER 2019. Grand Tactician has teamed up with a professional Video Producer & Editor Matti Veekamo to create the game's atmospheric cutscenes. He will work with the amazing footage from LionHeart FilmWorks to bring the story Civil War to life!
Readers may capture the grandeur of LionHeart's re-enactment footage by visiting:
Learn Civil War History From The Words Of Those Who Lived It And Made It.
20th FEBRUARY 2019.
Grand Tactician has teamed up with war correspondent Jonathan R. Allen, author of the 501 Civil War Quotes and Notes!
Mr.Allen's most accurate notes allows all players to learn Civil War history from the spoken words and writings of the military commanders, political leaders, the Billy Yanks and Johnny Rebs who fought in the battles.
Readers can Learn Civil War History by visiting:
And by purchasing the book.
The War was not over by Christmas, like some of the more optimistic Engineer Corps officers made you believe earlier. But as the last full development year of the game draws to an end, it is time to take a quick peek at the campaign side of the game. Sometimes a few images tell more than a wall of text.
While a lot has been achieved so far - and it would be possible to march the game as an inexperienced greenhorn to the field - we have decided to continue drilling in winter quarters to make sure the game is ready to face the odds. While the delay to summer 2020 may come as a disappointment to the troops in the field, there will be plenty to do while preparing for the decisive summer campaign.
Today we take a look at the economy of Grand Tactician: The Civil War (1861-1865). Although there were many hints from the community to not overdo the economic part of the game we thought that this was an important factor of this war. Therefore we are currently adding all the nice features to the game, but taking care of not forcing the player to micromanage too much.
The Grand Tactician is an operational level strategy game. This means the main thing the player is supposed to do, is to muster, supply and command his/her armies and fleets in order to meet the strategic goals of the nation. While we have discussed and shown in videos how commanding armies functions in battles, this time let's take a quick look at what's in store on the campaign side.
With the deterioration of relations between the southern and northern states, the Union seems to be heading towards a full blown civil war. On both sides, Grand Tacticians are soon needed to take command of the opposing armies and to lead them to victory.
If the worst should happen, be ready to prepare your nation for war, plan cunning maneuvers, defeat your enemies in the field of battle, and become one of the greatest Grand Tacticians in history!
The development of the game is in full speed by our small, but dedicated detachment of Engineers. Release date to be announced.
Grand Tactician: The Civil War (1861-1865) is a real time strategy game, where you will run your nation, muster, manage and support great armies, and maneuver them to defeat the enemy. Once the opposing armies meet, command your troops to victory in battles fought on historical battlefields.
*The images are from pre-alpha version of Grand Tactician: The Civil War (1861-1865), and everything shown is subject to change during the development.
“Ultimately, despite their incredibly low numbers throughout the war, Army Engineers played a pivotal role in the eastern theater. The Engineer Brigade carried the Army of the Potomac across rivers and streams from the Potomac to the James, laid siege to Confederate fortifications, and designed earthworks that protected the Army during prolonged engagements. To a lesser extent, the engineers developed and deployed reconnaissance measures like hydrogen balloons, from which they could map and survey battlefields. And, when necessary, they served as skirmishers and guarded their bridges in the face of enemy assaults. Around Washington, D.C., engineer officers surveyed, designed, and managed the massive system of defenses to protect Washington from enemy attack. By design, the strong defenses effectively freed up Union forces for offensive maneuvers by rendering unnecessary a massive troop presence around the capital. Those engineers officers not involved with the Defenses of Washington were generally on fortification duty elsewhere, ensuring that America’s borders were well-protected in the event of invasion from Confederate-sympathizing European nations. Finally, other officers took leave from the agency to serve as engineer aids to field armies or to lead troops themselves. Famous names like George Meade, George McClellan, Andrew Humphreys, Robert E. Lee, P.G.T. Beauregard, and Gouverneur Warren were Army Engineers for most of their adult lives. Trained at West Point in engineering and the art of war, they had a tremendous impact on how the American Civil War unfolded.”
— The U.S. Army Corps of Engineers in the American Civil War
Gen'l. Oliver Keppelmüller
Chief of Engineers,
Assistant Chief Designer,
Engineer Corps Paymaster.
"If one doesn't have it in the brain, he will have to have it in the feet!"
Maj. Gen'l. Ilja Varha
Chief Communications Liaison, &c.
“Ilja Varha's our designer,
He takes his whiskey strong.”
Brig. Gen'l. Peter Lebek
Chief War Artist,
Chief of the Bureau of Yards and Docks,
Provost Marshal General.
"A collision at sea can ruin your whole day."
Brevet Brig. Gen'l. Wasel Arar
Chief Communications Designer,
Tintype Coloring Artist,
Chief of Musicians,
Drum Major, &c.
Brevet Brig. Gen’l.
Kevin R. Hershberger
LionHeart FilmWorks, LLC.
Chief of Artillery.
Independent Company of Sappers and Miners.
National Field Music School,
Engineer Corps Historian.
Kurt Braunsroth, C.S.N.
Engineer Corps Historian.
Engineer Corps Theatre Director.