Learn Civil War History From The Words Of Those Who Lived It And Made It.
20th FEBRUARY 2019.
Grand Tactician has teamed up with war correspondent Jonathan R. Allen, author of the 501 Civil War Quotes and Notes!
Mr.Allen's most accurate notes allows all players to learn Civil War history from the spoken words and writings of the military commanders, political leaders, the Billy Yanks and Johnny Rebs who fought in the battles.
Readers can Learn Civil War History by visiting:
And by purchasing the book.
2019 Brings New Game-Play Video.
Development Focus in Campaign Layer!
New Photographs Added in the Gallery.
20th JANUARY 2019, Special Dispatch.
Grand Tactician: The Civil War (1861-1865) development focus has shifted to implementation of an epic campaign layer. Dispatches about how the Civil War is fought on strategic level are anticipated in near future!
But before this, the Engineer Corps has prepared game-play videos from the Battle-Field of Perryville, explaining more about how You, The Grand Tactician, will direct your troops in field engagements.
See the over one-hour video in two parts: Pre-Alpha Battle Game Play: Perryville, Part I.
WISHLISTING NOW POSSIBLE.
Join the Conversation at the Brand New Forums.
27th JULY 2018, Special Dispatch.
Steam powers the industries, the trains that carry our troops and their supplies to the battlefields across America, ships like the new ironclads. And now Steam powers also Grand Tactician: The Civil War (1861-1865).
On our Steam page you can add the game to your wishlist, and join the discussion on the forums - as well as later see the countdown to release. The Grand Tactician Engineer Corps will join the conversation to answer your questions.
You can find the page, and wishlist Grand Tactician, by following this link: Grand Tactician Steam Page.
The Civil War Brought to Life.
Grand Tactician Partners with LionHeart FilmWorks.
3rd MAY 2018. Grand Tactician has proudly partnered with a company in the United States — LionHeart FilmWorks — to provide amazing Civil War re-enactment and combat footage that they are integrating into the game, adding an even greater level of authenticity in bringing the story Civil War to life!
Readers may see for themselves by visiting:
Grand Tactician: The Civil War (1861-1865) has been developed from the start with a real-time strategic campaign in mind. The aim of the game is not only to fight battles or to win the war as either side, but the tell the story of the Civil War. And in the heart of the campaign is of course the campaign map.
Fleets, from the brown-water navy to blockading squadrons to transport fleets, will play an important role during the war. The Civil War saw great changes in naval technology and warfare, from sailing ships to mainly steam-powered warships, from wooden design to ironclads.
This time Chief War Artist Peter talks about the visuals in game: some technical details, some improvements along the way, and also first sneek peek into campaign features!
When fighting the battles in Grand Tactician: The Civil War (1861-1865), you will face an enemy ran by a multi-layer AI opponent. In Engineer Corps logbook entry for to-day we will talk a bit about the AI, which you, as the player, can also utilize.
With the deterioration of relations between the southern and northern states, the Union seems to be heading towards a full blown civil war. On both sides, Grand Tacticians are soon needed to take command of the opposing armies and to lead them to victory.
If the worst should happen, be ready to prepare your nation for war, plan cunning maneuvers, defeat your enemies in the field of battle, and become one of the greatest Grand Tacticians in history!
The development of the game is in full speed by our small, but dedicated detachment of Engineers. Release date to be announced.
Grand Tactician: The Civil War (1861-1865) is a real time strategy game, where you will run your nation, muster, manage and support great armies, and maneuver them to defeat the enemy. Once the opposing armies meet, command your troops to victory in battles fought on historical battlefields.
*The images are from pre-alpha version of Grand Tactician: The Civil War (1861-1865), and everything shown is subject to change during the development.
“Ultimately, despite their incredibly low numbers throughout the war, Army Engineers played a pivotal role in the eastern theater. The Engineer Brigade carried the Army of the Potomac across rivers and streams from the Potomac to the James, laid siege to Confederate fortifications, and designed earthworks that protected the Army during prolonged engagements. To a lesser extent, the engineers developed and deployed reconnaissance measures like hydrogen balloons, from which they could map and survey battlefields. And, when necessary, they served as skirmishers and guarded their bridges in the face of enemy assaults. Around Washington, D.C., engineer officers surveyed, designed, and managed the massive system of defenses to protect Washington from enemy attack. By design, the strong defenses effectively freed up Union forces for offensive maneuvers by rendering unnecessary a massive troop presence around the capital. Those engineers officers not involved with the Defenses of Washington were generally on fortification duty elsewhere, ensuring that America’s borders were well-protected in the event of invasion from Confederate-sympathizing European nations. Finally, other officers took leave from the agency to serve as engineer aids to field armies or to lead troops themselves. Famous names like George Meade, George McClellan, Andrew Humphreys, Robert E. Lee, P.G.T. Beauregard, and Gouverneur Warren were Army Engineers for most of their adult lives. Trained at West Point in engineering and the art of war, they had a tremendous impact on how the American Civil War unfolded.”
— The U.S. Army Corps of Engineers in the American Civil War
Gen'l. Oliver Keppelmüller
Chief of Engineers,
Assistant Chief Designer,
Engineer Corps Paymaster.
"If one doesn't have it in the brain, he will have to have it in the feet!"
Maj. Gen'l. Ilja Varha
Chief Communications Liaison, &c.
“Ilja Varha's our designer,
He takes his whiskey strong.”
Brig. Gen'l. Peter Lebek
Chief War Artist,
Chief of the Bureau of Yards and Docks,
Provost Marshal General.
"A collision at sea can ruin your whole day."
Brevet Brig. Gen'l. Wasel Arar
Chief Communications Designer,
Tintype Coloring Artist,
Chief of Musicians,
Drum Major, &c.
Brevet Brig. Gen’l.
Kevin R. Hershberger
LionHeart FilmWorks, LLC.
Chief of Artillery.
Independent Company of Sappers and Miners.
National Field Music School,
Engineer Corps Historian.